But thanks a lot to all the guys at CG Cookie for thier awesome work and fantastic tutorials! If not for you guys I would never have ventured into the 3-D arena. Your courses and help made all the difference in my development. Thanks again!:)
Thanks :) Sculpted 80% in Zbrush but I always do the bases in blender, not sure why. However I used Zremesher for a lot but found that it made a lot of mistakes so had to repair and do some retopology in blender. but all the texturing was done in Substance painter. All the rest of the detailing and modeling will be done in blender.
Looks kinda grumpy...
Top notch! This is awesome!!
But thanks a lot to all the guys at CG Cookie for thier awesome work and fantastic tutorials! If not for you guys I would never have ventured into the 3-D arena. Your courses and help made all the difference in my development. Thanks again!:)
Thanks :) Sculpted 80% in Zbrush but I always do the bases in blender, not sure why. However I used Zremesher for a lot but found that it made a lot of mistakes so had to repair and do some retopology in blender. but all the texturing was done in Substance painter. All the rest of the detailing and modeling will be done in blender.
Amazing!!!!!!!!!!!
Sick! Sculpted in ZBrush? Did you hand retopo everything? Retopo in blender?
This looks amazing, great job!
the project was a mix of stylized anatomy with real world detail.
Thinking about a volcanic base with snow, or ash.
textured in SP Ill be doing the final render in Blender.