This event is part of the October 2018 Class, "Shading & Lighting with Blender"
Eevee is the cutting-edge realtime render engine that ushers in the modern PBR standard to Blender. The results are stunning and it's an absolute blast to work so interactively.
This weeks material concepts are are car paint, reflectivity, fresnel, leather and metal along with HDRI lighting.
Mjans, scrapbooks make stufying a lot easier. Screenshots with notes & links act as menory triggers.
PBR is still a popular buzz word
I'm back. I hope I didn't miss too much.
I remember those debates over Twitter on PBR
bun-bun ha-ha, thanks. Not a guru for sure, tho 😀
@ritag great idea with the notes, i will have to do that
While watching tutorials a second/third time, I always screenshot vital parts, store them inside digital scrapbooks and attach notes & links.
Pavel, you seem to be an Eevee-Guru, so I guess you can rule option 2 out. ;)
[QuestionPBR Shaders] Can we use PBR shaders that we've made in other tutorials for future scenes?
It's not so realtime for me :( But much faster for sure. Maybe that's my PC, or I'm doing something wrong.