This event is part of the October 2018 Class, "Shading & Lighting with Blender"
Eevee is the cutting-edge realtime render engine that ushers in the modern PBR standard to Blender. The results are stunning and it's an absolute blast to work so interactively.
This weeks material concepts are are car paint, reflectivity, fresnel, leather and metal along with HDRI lighting.
Everything has Fresnel!
There's a Principled Volumetric shader too I think, although it doesn't get much love so far as I've seen
Is like principled Shader ate all the other shaders
frezzznel, the best pronunciation
oh god gotthe idea of drawing principle shader tan now XD need to note that
Principled Shader = the principal shader
aka Disney shader
Best shader ever
Principled Shader Best Shader
QUESTION: are CGcookie going to recreate tutorials that are using Blender Render after 2.8?