• b
    Julian B(bsdwerbeagentur)

    bye everyone

  • m
    Mahir Tasin(mahir07)

    Thanks for the stream Kent! The noise texture is great! I always wanted to learn this.

  • Kent Trammell(theluthier)

    Heh thanks Wilco. I don't know who won that battle 😅

  • b
    Julian B(bsdwerbeagentur)

    Great stream!

  • Christina McKay(chrismckay)

    Thanks for the stream. Have a nice time all.

  • R
    Rita G

    No matter how slow, your pace is just right, Kent. At that pace, we are not missing what you teach. 🙂

  • Jake Korosi(jakeblended)

    Yes good luck on your vehicles everyone!

  • silentheart00

    Thanks for the stream!

  • Ben Reichel(notcastanza)

    Even with the slowdown, it was very helpful. Thank You!

  • Christina McKay(chrismckay)

    An exiting time to be alive. :-) Yeah, I thought so back in 1992, when I first used Photoshop. LOL

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This event is part of the October 2018 Class, "Shading & Lighting with Blender"

Eevee is the cutting-edge realtime render engine that ushers in the modern PBR standard to Blender. The results are stunning and it's an absolute blast to work so interactively.

This weeks material concepts are are car paint, reflectivity, fresnel, leather and metal along with HDRI lighting.


WEEK 1 WEEK 3 WEEK 4

Classes Materials Rendering