This event is part of the October 2018 Class, "Shading & Lighting with Blender"
Eevee is the cutting-edge realtime render engine that ushers in the modern PBR standard to Blender. The results are stunning and it's an absolute blast to work so interactively.
This weeks material concepts are are car paint, reflectivity, fresnel, leather and metal along with HDRI lighting.
The hdrihaven environments ARE packaged with 2.8.....you may be confused if you have downloaded the same ones yourself, but 2.8 is using the bundled files for its lighting
Yes 2.8 has a set of default HDRi's from hdrihaven.
yeah you get a couple of hdri's build in
check sketchfab for CC0 download models yukino
QUESTION : what if we like someting like a bust , do we have to model that or do we somehwere can find them those models somewhere for free ?
Okay, cheers for answering!
The scene was lagging for me as well earlier today. Tried to scale the car down and my PC froze so bad I had to hard-restart it.
QUESTION: Seeing as we're learning about different materials this week will you be covering imperfections as well? Or should we go to the Sci-Fi helmet for that specific part?
Question: Can we use a photograph as a light matching source? for example like a product shot
Everything, viewport, menus and all