This stream is part of the June 2018 Class: Vehicle Modeling with Blender
The insides of vehicles involve more organic, soft shapes as well as opportunity for lots of fine hard surface details. Often vehicles renders focus on the exterior where the interior can be hidden or approximated. But not in this class!
Oh no, the magic is gone, like the day I found out Hulk Hogan name is Terry
Yeah Jake the timelapse was awesome.
but i've managed to combine bevel modifier with sub-d quite well. :)
omar his name is jerry perkins :)
kent, i've tried to grasp his workflow, but there is still alot of stuff that i just .. just cant comprehend :)
there's actually one tutorial of him here, on how to use the modifiers
Speaking of which - appreciated that time lapse you did Kent, it was quite helpful.
Sounds like Mr. Xeons must be an old japanese dude with long white hair and beard
LOL Kent, that's why I scrub the tuts for a tiny bit of insight
Well said Thibaut