• panboy

    Oh dear, 343 use blender, ? im gona have to go back to autodesk

  • silentheart00

    Ah, news to me. Thanks, Kent!

  • v
    Vlado Tasner(vlado159)

    few gamedev companies here that were using max/modo 5-6 years back, are mostly blender now

  • panboy

    Just one of them silly web design things

  • Kent Trammell(theluthier)

    silentheart00 Recently tweeted about an artist at 343 industries that uses Blender like a boss. It's infiltrating games like everywhere else as far as I can tell

  • Omar Domenech(dostovel)

    And you now have to reload when you push the orange button and it turns green, the number doesn't go away like it used to

  • Omar Domenech(dostovel)

    That happens to me a lot, Panboy

  • Aaron Rudderham(thecabbagedetective)

    Yeah it can be a bit finicky at times for an odd reason.

  • silentheart00

    Ditto panboy

  • Char Hunter(Char)

    LOL yeah Omar

Get instant access to this Live Stream.

This stream is part of the June 2018 Class: Vehicle Modeling with Blender

The insides of vehicles involve more organic, soft shapes as well as opportunity for lots of fine hard surface details. Often vehicles renders focus on the exterior where the interior can be hidden or approximated. But not in this class!

Classes Modeling