This stream is part of the June 2018 Class: Vehicle Modeling with Blender
The insides of vehicles involve more organic, soft shapes as well as opportunity for lots of fine hard surface details. Often vehicles renders focus on the exterior where the interior can be hidden or approximated. But not in this class!
Yeah, each package has its own learning curve, but once you get past that, not s bad.
I really hate it when someone says the X software is hard. I mean it's a matter of time till u get the hang of things I guess :/
Either that or I'm just suffering from the lack of tutorials.
Fortunately once you get over that initial hurdle it's smooth as butter.
I can imagine.
Houdini is really hard.
All that being said, Maya still scares me. It feels like you have to relearn everything at the beginning.
Red and yellow leather?
thanks char
Ha! I can make cornflakes AND toast!