This stream is part of the June 2018 Class: Vehicle Modeling with Blender
The insides of vehicles involve more organic, soft shapes as well as opportunity for lots of fine hard surface details. Often vehicles renders focus on the exterior where the interior can be hidden or approximated. But not in this class!
can you say cockpit for car?
i think its a cab in a car too
Cabin, or passenger compartment
QUESTION: Will it be sculpting sculpting or more like kit bashing?
well sports car usually have the underbody covered (better ground effect) so it saves a lot of time :D
That damn dog always eats my .blend files
Cool about sculpting answer. I will see what the future holds and decide accordingly.
You can always bring up the, "dog ate my computer" thing
True Jake
good points Kent, for game models you really need to model the bottom (in less detail usually).