This stream is part of the June 2018 Class: Vehicle Modeling with Blender
The insides of vehicles involve more organic, soft shapes as well as opportunity for lots of fine hard surface details. Often vehicles renders focus on the exterior where the interior can be hidden or approximated. But not in this class!
haha, i think it needs to be :)
I have to bail, the stream is failing, not enough internet here, everyone is watching the World Cup
What Logan said :)
boundary on
Cool, thanks
Bauke the sculpting only effects the real mesh
Ah - before subsurf I believe. Unless you apply the subsurf before you sculpt.
I call those types of seats bucket seats.
I mean does it affect the geometry before or after the subsurf?
Bauke as long as you don't turn on Dyntopo, it doesn't create more polys