This stream is part of the June 2018 Class, "Vehicle Modeling with Blender"
When I say "imagine a vehicle" I'll bet a million dollars you're thinking about the exterior. And that's why the exterior is important. It defines everything about a vehicle's visual perception: Style, utility, purpose. This week we're going to build a vehicle exterior based on concepts like building to scale and building from blueprints.
My blueprints are fine.
I find quite a bit of the blueprints from www.the-blueprints.com are misaligned are worth tweaking before getting into any modelling
Blueprints of fantasy things are sometimes just wrong, so you just have to make stuff up
sure
Palo Piktor, I've managed to find pretty good blueprint, cropped the images (top, right, front,...,) and it fitted perfectly in blender (I just needed to rotate top/bottom 90 degrees)
@Palo Piktor, I have this as well! But you must be creative on that point I learned :-)
In the Youtube channel there is one from Jonathan were he models a porch car?
My bad, William.
That guy is a monster, in a good way