• bitblox (btiblox)

    Its good that they are taking out the blender internal. Its getting way too outdated

  • k
    kjcummings

    sorry i'm not going to be using quad view for this. just looking at it makes me feel all cramped up

  • Jake Korosi(jakeblended)

    Internal render and the game engine I mean

  • Jake Korosi(jakeblended)

    Yeah they've already been removed in the latest 2.8 dev builds

  • Omar Domenech(dostovel)

    kent, I remember when your Blender always had a very zoomed in camera

  • Jere Haapaharju(swikni)

    Sounds bad but I guess we just have to deal with it then

  • panboy

    they are also killing the Game Engine and blender internal.

  • panboy

    I read it on the blender 2,8 dev blog

  • Kaj Suominen(louhikarme)

    i find quad view claustrophobic. :(

  • Char Hunter(Char)

    LOL Omar

Get instant access to this Live Stream.

This stream is part of the June 2018 Class, "Vehicle Modeling with Blender"

When I say "imagine a vehicle" I'll bet a million dollars you're thinking about the exterior. And that's why the exterior is important. It defines everything about a vehicle's visual perception: Style, utility, purpose. This week we're going to build a vehicle exterior based on concepts like building to scale and building from blueprints.

Classes Modeling