• v
    Vlado Tasner(vlado159)

    You're going to have some of these skewed faces I just asked about. This is bugging me mentally way more than it should :/

  • c
    Wilco Wilbrink(carrotnl)

    QUESTION: How do you fill those faces so quick again?

  • Omar Domenech(dostovel)

    I can see what problems he is saving in the future starting this way

  • Char Hunter(Char)

    smoothing and adding edges would probably help that Omar.

  • Omar Domenech(dostovel)

    I like Kent's approach

  • Omar Domenech(dostovel)

    I get it were Kent is going

  • panboy

    Well in that case Omar you need enough edges still to guide the shape you want

  • Char Hunter(Char)

    ok

  • panboy

    Edge split actually creates double edges so yes, but you have less control

  • Omar Domenech(dostovel)

    The need to look really smooth

Get instant access to this Live Stream.

This stream is part of the June 2018 Class, "Vehicle Modeling with Blender"

When I say "imagine a vehicle" I'll bet a million dollars you're thinking about the exterior. And that's why the exterior is important. It defines everything about a vehicle's visual perception: Style, utility, purpose. This week we're going to build a vehicle exterior based on concepts like building to scale and building from blueprints.

Classes Modeling