• Darren McBain(oboshape)

    picture would tell 1000 words, pop a pic up in the Community thread

  • Goose Gosling(n3b)

    like z fighting?

  • Jere Haapaharju(swikni)

    Don't worry Kent, I'm not getting it either

  • d
    Greg McKim(doulos4iesou)

    I will leave an image in thread

  • Peter Dranischnikov(rePete)

    maybe the issue with big scale and render distance?

  • Omar Domenech(dostovel)

    Holy riddles Batman, this one is hard

  • d
    Greg McKim(doulos4iesou)

    like maybe a crease?

  • d
    Greg McKim(doulos4iesou)

    yah

  • Jake Korosi(jakeblended)

    I think he's asking how you keep the inside surface of the wheel well from projecting through the outside surface when you're editing the outside surface

  • d
    Greg McKim(doulos4iesou)

    no problems sorry lol

Get instant access to this Live Stream.

This stream is part of the June 2018 Class, "Vehicle Modeling with Blender"

When I say "imagine a vehicle" I'll bet a million dollars you're thinking about the exterior. And that's why the exterior is important. It defines everything about a vehicle's visual perception: Style, utility, purpose. This week we're going to build a vehicle exterior based on concepts like building to scale and building from blueprints.

Classes Modeling