• m
    mrdojo

    @ Darren, doesn't double pressing E does that as well ?

  • Peter Dranischnikov(rePete)

    YES. Such a stream would be awesome.

  • Darren McBain(oboshape)

    that having the point fade away at the nose was a gem for me :)

  • Bauke Post(baukepost)

    But once you've pressed E, only press F. Otherwise it will exit the mode and you have to press E another time.

  • Darren McBain(oboshape)

    yep after E, F is a toggle to what face its tending towards

  • Jake Korosi(jakeblended)

    Yep E then F

  • David Frazier(pointoflife14)

    Hit E then F

  • Peter Dranischnikov(rePete)

    you have to flip the even

  • David Frazier(pointoflife14)

    just toggle between E and F

  • Peter Dranischnikov(rePete)

    first even the flip

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This stream is part of the June 2018 Class, "Vehicle Modeling with Blender"

When I say "imagine a vehicle" I'll bet a million dollars you're thinking about the exterior. And that's why the exterior is important. It defines everything about a vehicle's visual perception: Style, utility, purpose. This week we're going to build a vehicle exterior based on concepts like building to scale and building from blueprints.

Classes Modeling