This stream is part of the June 2018 Class: Vehicle Modeling with Blender
There's another facet of vehicle modeling that doesn't involve strict adherence to blueprints. Instead, Concept Sculpting is about designing a vehicle from scratch using the artistic approach of digital sculpting. This can be an extremely fun, experimental method for creating unique vehicles.
Yep exactly mrdojo
AAaron, sculpt as 1 piece, then detach the doors for instance.
@ Kent, I have tried the new Retopoflow tool add-on ! its really fun but your method seems faster. Only used it for some Zbrush sculpts in the past, not to actually model.
*most
QUESTION: Would it be a good idea to sculpt parts as separate models like we've been doing the parts couple of weeks (hood, doors etc) or is sculpting it primarily as one mesh like you've been doing the best/more effective way to go?
Question : Do you ever use Retopoflow? i use 1,3 a bit, i find 2,0 does not work nearly as well
Model some flowers for Frogel
bye Angel
See ya
Night