• Omar Domenech(dostovel)

    Hello Jake

  • Jake Korosi(jakeblended)

    Good afternoon everyone!

  • Omar Domenech(dostovel)

    It's hard to explain

  • Omar Domenech(dostovel)

    Yeah, I kept modeling in full 3D and things got messy really fast

  • Kaj Suominen(louhikarme)

    i got decent pics from the hotrod. but once i stole actual orto pic from same car it start to click.. on fifth try :D

  • Kent Trammell(theluthier)

    For vehicles I couldn't agree more dostovel. Orthographic is crucial for vehicles. And I suppose for anything you can find blueprints for

  • Kaj Suominen(louhikarme)

    aye omar, that makes things lot easier. :)

  • Omar Domenech(dostovel)

    Biggest take away.... if you are modeling from a photo, start in orthographic view

  • Kaj Suominen(louhikarme)

    yeah, finishing is good thing to learn. its easier when you submit work for art director and whether they approve or not.

  • Omar Domenech(dostovel)

    And still my car has a lot of issues, I'll finish this one instead of trying to correct it and then I'l start a different one

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This stream is part of the June 2018 Class: Vehicle Modeling with Blender

There's another facet of vehicle modeling that doesn't involve strict adherence to blueprints. Instead, Concept Sculpting is about designing a vehicle from scratch using the artistic approach of digital sculpting. This can be an extremely fun, experimental method for creating unique vehicles.

Classes Modeling