This stream is part of the June 2018 Class: Vehicle Modeling with Blender
There's another facet of vehicle modeling that doesn't involve strict adherence to blueprints. Instead, Concept Sculpting is about designing a vehicle from scratch using the artistic approach of digital sculpting. This can be an extremely fun, experimental method for creating unique vehicles.
Hoi hoi
That's a part I like in VRay, lights behave like in real life
I agree to an degree, Jake. But my wife has a canon mark III and I've spent a decent amount of time playing with it, in large part so the knowledge could improve my renders. But with Filmic, I think it's very important that light sources are set to accurate intensities. Which is not something I'm used to at all.
gotcha
You have only the high contrast, medium contrast and base contrast thing
yup
I think LUT go away with Filmic?
Omar you need to call the manufacturer and tell them they need to work on their topology
If real life has pinching, I'm ok with a little in CGI
:P