This stream is part of the June 2018 Class: Vehicle Modeling with Blender
There's another facet of vehicle modeling that doesn't involve strict adherence to blueprints. Instead, Concept Sculpting is about designing a vehicle from scratch using the artistic approach of digital sculpting. This can be an extremely fun, experimental method for creating unique vehicles.
Kent puts himself in uncomfortable situations for us guys, that creative process should be private
I always forget to use masks when i sculpt and half the time have to undo a tone of stuff i messed up
The 2.8 alphas are unstable yeah but I'm getting really excited about the new features and layout.
Jeez I hadn't sculpt since January ! Feels good though :)
Finger car
lol, Matt.
2.8 is still a bit away, every time i try a 2.8 build it crashes with in minutes
Bugatti bagette
I like the idea of the Shading Class. Maybe have some preview of Blender 2.8 stuff?