• Omar Domenech(dostovel)

    That's two times

  • Omar Domenech(dostovel)

    You see, it must be Lo

  • Kaj Suominen(louhikarme)

    game engines balances between polygon counts and textures. polygons tend to be cheaper nowadays.

  • w
    winston1

    Low Poly wants a cookie. Squawk

  • spikeyxxx

    Hi mecozucco

  • Ben Reichel(notcastanza)

    "Lo" if you are trendy

  • Ben Reichel(notcastanza)

    low is correct

  • Aaron Rudderham(thecabbagedetective)

    Heya mmecozucco

  • concrescence

    lol cmon Omar

  • Aaron Rudderham(thecabbagedetective)

    Sounds like a Soundcloud rapper

Get instant access to this Live Stream.

This stream is part of week 2 in the August 2019 Class: "Get Started Building Stuff with Blender 2.8"

Plain gray models can be boring. So we paint them with colors! This is where "textures" work their magic. But before we can paint on our 3D models, we have to layout UVs. If you have no idea what I'm talking about, don't worry. After you watch the texturing chapter and the live event for this week, you'll know exactly what I'm talking about.

Class Live Stream Schedule: RSVP to get notified when we go live. 

  1. Week 01 - 3D Modeling with Blender 2.8
  2. Week 02 - UVs and Texture Painting
  3. Week 03 - Shading and Lighting with Eevee
  4. Week 04 - Class Wrap

Classes Materials