This stream is part of week 2 in the August 2019 Class: "Get Started Building Stuff with Blender 2.8"
Plain gray models can be boring. So we paint them with colors! This is where "textures" work their magic. But before we can paint on our 3D models, we have to layout UVs. If you have no idea what I'm talking about, don't worry. After you watch the texturing chapter and the live event for this week, you'll know exactly what I'm talking about.
Class Live Stream Schedule: RSVP to get notified when we go live.
- Week 01 - 3D Modeling with Blender 2.8
- Week 02 - UVs and Texture Painting
- Week 03 - Shading and Lighting with Eevee
- Week 04 - Class Wrap
Big bad habit of mine.
I do not understand is it possible in an object where everything is connected to have several materials like wood and metal.
Lots of clipping.
Edge Bleed!
what a dedicated modeler Syazwi
See ya Syazwi!
The modifiers you'll leave on a typically ones that cause symmetry, like mirror or array.
bye Syazwi Bahrin :)
Dangit, i missed the start of the stream! i'll catch up when the recorded vod is up, it's nearly 3 am now, i'll see you all around!
Thanks!