This stream is part of week 2 in the August 2019 Class: "Get Started Building Stuff with Blender 2.8"
Plain gray models can be boring. So we paint them with colors! This is where "textures" work their magic. But before we can paint on our 3D models, we have to layout UVs. If you have no idea what I'm talking about, don't worry. After you watch the texturing chapter and the live event for this week, you'll know exactly what I'm talking about.
Class Live Stream Schedule: RSVP to get notified when we go live.
- Week 01 - 3D Modeling with Blender 2.8
- Week 02 - UVs and Texture Painting
- Week 03 - Shading and Lighting with Eevee
- Week 04 - Class Wrap
@ Erik Sharp in the UV Editor under UV there is ; Export UV Layout
wtf?
lol thanks ppaulhaynes1955 totally forgot
Triforce Police
for you folks trying to get the blue question box ... use the sequence left square bracket, capital Q, right square bracket
nice lionturtle, Blender has helped me with other intellectual pursuits as well
🚨🚨 Triangle Police Emergency Force 🚨🚨
agreed @drgnclw
triangle 😱
llliquido SP doesn't fix bad UVs, unfortunately. It's best to lay them out as well as you can.