This stream is part of week 2 in the August 2019 Class: "Get Started Building Stuff with Blender 2.8"
Plain gray models can be boring. So we paint them with colors! This is where "textures" work their magic. But before we can paint on our 3D models, we have to layout UVs. If you have no idea what I'm talking about, don't worry. After you watch the texturing chapter and the live event for this week, you'll know exactly what I'm talking about.
Class Live Stream Schedule: RSVP to get notified when we go live.
- Week 01 - 3D Modeling with Blender 2.8
- Week 02 - UVs and Texture Painting
- Week 03 - Shading and Lighting with Eevee
- Week 04 - Class Wrap
[Q] At the beginning you cut the sword into 3 pieces. Could you have done it all in one Piece and would you use the UV Map well or have a lot of empty space?
I feel as though this week is tricky because soooo much of this is either new or fairly new to me. AHH
[Q] Is there a actions per minute scene in modeling? Like Who can make something with the least key strokes?
[Q]If I remember correctly, in the "texturing pancake hobo" video you put those duplicated parts above each other. Why not this time? asdf
zum zum zum zum dilileedooleedooo doo do dum dum dum
*Twilight Zone theme*
Queue creepy music
We are all made of atoms, so we are all 99% empty space
Cool thanks spikeyxxx
FUN FACT: Atoms are 99% empty space