• Omar Domenech(dostovel)

    Everyday I see that raytracing will go out of business

  • Kent Trammell(theluthier)

    dostovel Compositing only exists because traditional rendering is not real-time.

    🤯

  • Jonathan Gonzalez(jgonzalez)

    Unity 2018 will have a scriptable render pipeline to give you more control over how everything is rendered

  • Omar Domenech(dostovel)

    But how do you make compositing if there are no render passes and no 32bit files?

  • Jonathan Gonzalez(jgonzalez)

    Yes, made with Unity 2018

  • Omar Domenech(dostovel)

    What! nooooooo...... is that real time rendering?

  • Jonathan Gonzalez(jgonzalez)

    We will be starting in 10 mins, during that time I'd recommend watching this latest Unity short: https://unity3d.com/book-of-the-dead

  • Wiktor (happygamer)

    no problem

  • Jonathan Gonzalez(jgonzalez)

    Hey everyone, sorry we had to push this live stream back an hour. so it'll start in about 37 mins or so

  • Wiktor (happygamer)

    indeed XD

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In this livestream we'll learn how to use Cinemachine with the Timeline for more unique camera movements and control.