I felt really bad that the gaming community went all bully for Bioware with Mass Effect Andromeda, it was a great game in my opinion
v
John Crawford(vaculik)
Are you going to be covering camera interpolation based on character movement?
Kent Trammell(theluthier)
Ouch yeah, totally. And games can take years to make...soul crushing indeed
Omar Domenech(dostovel)
And then imagine if your game gets bad reviews, must be soul crushing
Kent Trammell(theluthier)
I share a similar mind-blown feeling about game dev. It's a huge task to keep everything organized, optimized, and working together - and we're just a 3-person team building a small FPS game!
I can't imagine the undertaking required for huge AAA games
Omar Domenech(dostovel)
It is mind blowing to me that games like Metal gear Solid 5 are made just like this and there's probably a camera hovering above Solid Sneak
would a linecast be an alternative to the tracer?
Thanks, yeah that was the question.
I felt really bad that the gaming community went all bully for Bioware with Mass Effect Andromeda, it was a great game in my opinion
Are you going to be covering camera interpolation based on character movement?
Ouch yeah, totally. And games can take years to make...soul crushing indeed
And then imagine if your game gets bad reviews, must be soul crushing
I share a similar mind-blown feeling about game dev. It's a huge task to keep everything organized, optimized, and working together - and we're just a 3-person team building a small FPS game!
I can't imagine the undertaking required for huge AAA games
It is mind blowing to me that games like Metal gear Solid 5 are made just like this and there's probably a camera hovering above Solid Sneak
Thanks.
Cool! Thx!