It takes a lot of time and practice to develop 3D/Blender skills. Often seasoned Blender artists find themselves asking:
"I wonder if I can use these skills professionally?"
The answer is YES, you absolutely can. But the how? That's usually a mystery to those asking the question.
Kent Trammell, Jonathan Lampel, and Wayne Dixon are here to discuss how to freelance as Blender artists. Drawing from years of experience, they'll discuss their own journeys from amateur to freelancing professional with tips and tricks along the way.
QUESTION: Any chance you could address the questions from earlier before you wrap this up?
It does happen sometimes.
blendercoin :)
Oops, that's a QUESTION below
Do these companies work with you and taxes, or do you deal with that yourself?
Anyone hearing Wayne a bit like Stephen Hawkings?
QUESTION: Would it be illegal for an Allegorithmic developer to switch to Blender and use their knowledge to make Blender as good at texturing as Substance?
Nice to know!!
Good to know
I'm moving down under