It takes a lot of time and practice to develop 3D/Blender skills. Often seasoned Blender artists find themselves asking:
"I wonder if I can use these skills professionally?"
The answer is YES, you absolutely can. But the how? That's usually a mystery to those asking the question.
Kent Trammell, Jonathan Lampel, and Wayne Dixon are here to discuss how to freelance as Blender artists. Drawing from years of experience, they'll discuss their own journeys from amateur to freelancing professional with tips and tricks along the way.
And it's a wrap boys
Goodday all :-)
Thanks for the stream Kent, Wayne, Jonathan
THanks Kent, Wayne and Jonathan!
Great stream guys, thanks a lot
Busy ^^
I'm interested in quick access to more step by step notes and research results. I've been, Practicing my Acoustic Guitar Recordings, Oil Paintings, required online studies at work, my personal stand alone computes updates/maintenance/operations, and my studies online including gathering my Linux Library. Can't wait to get back to my spending time with my digital graphical arts as well....!:*}
Liquid spotted
Water!
Wouldn't it be suspicious if Cycles suddenly had the exact same texture nodes as Substance Designer?