• Aaron Rudderham(thecabbagedetective)

    Also SAAAAAAAAAVE

  • Aaron Rudderham(thecabbagedetective)

    [Q] Would it be a good idea to add some high scale noise/voronoi/musgrave bumps to these textures or do you think the texture paint along is perfectly fine?

  • s
    smurfmier1985

    SAVE SAVE SAVE SAVE SAVE SAVE SAVE SAVE SAVE SAVE SAVE SAVE SAVE SAVE SAVE SAVE SAVE SAVE

  • g
    Peter De Zutter(goanookie)

    nah telling developers what to do is, way more fun

  • silentheart00

    SAVE!!

  • Omar Domenech(dostovel)

    🚨🚨🚨🚨🚨🚨 SAVES 🚨🚨🚨🚨🚨🚨

  • Jake Korosi(jakeblended)

    SAVE KENT SAVE!

  • t
    tobles

    @Jake Knees weak, arms are heavy?

  • silentheart00

    The tension is rising lol

  • g
    Peter De Zutter(goanookie)

    the thrill, the horror, what is going to happen :)

Get instant access to this Live Stream.

You know that cute little plane from the Introduction to Hard Surface Modeling course? Β Gonzo asked recently if we ever textured it, since he wanted to explore using it for a game project. And...no. No we have not.

Until now! This model makes a great subject to explore Blender 2.8's texturing tools, how they differ from 2.7x, and how they integrate with Eevee. It will be fun. Don't miss it.

NOTE: You can download the finished textured plane with the cloud icon to the right of the title.

Materials Rendering