You know that cute little plane from the Introduction to Hard Surface Modeling course? Gonzo asked recently if we ever textured it, since he wanted to explore using it for a game project. And...no. No we have not.
Until now! This model makes a great subject to explore Blender 2.8's texturing tools, how they differ from 2.7x, and how they integrate with Eevee. It will be fun. Don't miss it.
NOTE: You can download the finished textured plane with the cloud icon to the right of the title.
I agree with the whole "idea of prematurity" of 2.8 judging from the current state of things...
as an interface geek personally, I mind the UI stuff the most... among other things, not a fan of the colouring logic with the (half of the) icons...
it's a bit of a mess atm... : D
but I do understand WHY they're doing it this way (the marketing aspects)... the crashes don't help : D (also partially the motivation behind the switch to GNU/Linux question (?);)...
bla...
*Eye of the Tiger intensifies*
Montage time
Gotta go fast fam
Do it super quick
Speed stream, Kent!
Wow, I haven't seen 2.8 this buggy in a while. That's unfortunate.
Last file restore!
Alt + S
I also cannot go back anymore :)