Every season the Blender Market has a sale, and one of my favorite projects to work on is creating the advertising graphic! During the stream, I'll build one out for the summer sale and will talk about how to manage scenes with large numbers of assets, using existing assets to tell an interesting story, and how to go from zero to final render as quickly as possible.
Here are a few examples of past sale graphics, which we'll be shooting to beat:
Thank you JL!
Really cool Jonathon. Thanks
thx for the stream JL
I spend 2 or 3 days just modeling bolts for my backhoe loader arms
Just 2 or 3 days? that is very quick
Put Some trees
No mo
Yeah Jonathon is more boundaried than a regular artist. he knows when to say 'no mo'
I bet this is how directors treat the artist, they just throw ideas and a poor artist has to accomplish them
Ooooooo what about a dog next to the guy? Like a German Shepard?