• Omar Domenech(dostovel)

    We can hear it

  • Jake Korosi(jakeblended)

    Yes we can

  • Thibaut Bourbon(tbrbn)

    Yeah we do!

  • Thibaut Bourbon(tbrbn)

    @Piotr there's a whole subreddit on blender donuts, otherwise the gallery was flooded with donuts!

  • Piotr BrzostyĹ„ski(brzostek)

    I mean, he has his influence here. Just search the gallery for a 'donut'

  • Tishard Nathaniel(sickelo)

    oh wait thats an animated texture

  • Char Hunter(Char)

    Yeah Remix and Piotr, I'd like to see Kent and Andrew talk CG.

  • b
    REMIXVII (blondehairandblacklungs)

    Yes you two interviewing each other would be awesome!!!

  • Tishard Nathaniel(sickelo)

    left click fan

  • Thibaut Bourbon(tbrbn)

    Interview on his whole journey would be interesting!

Get instant access to this Live Stream.

There comes a time in every digital artist’s life when they realize...sometimes it’s ok to download supplemental material rather than create it from scratch. So many situations come to mind:

  • a photo-sourced texture to fill the background behind your character
  • a stock image to fill a digital picture frame in your arch viz render
  • 3D models for a game you’re prototyping
  • a music track to accompany your demo reel
  • many more

The reality is it's very common to need and use existing material to supplement your own work. Today Kent is discussing where to find free resources (including 3D models, images, music) and how to properly use them; both legally and in a way that makes the world a better place (attribution).