• Omar Domenech(dostovel)

    I feel for the people that take the chance on creating content, to pour their soul and time only to have someone criticize it in two minutes

  • Kent Trammell(theluthier)

    Is Venom getting bad reviews already?

  • Phil Osterbauer(phoenix4690)

    I wonder what the control rig looked like on that thing, dang.

  • Omar Domenech(dostovel)

    It must be so depressing to work on something for so long and then having the reviews destroy it

  • Phil Osterbauer(phoenix4690)

    that makes a ton of sense

  • Omar Domenech(dostovel)

    I think your perception is right on point, Kent

  • Jake Korosi(jakeblended)

    Oh I haven't seen that new trailer yet n

  • Char Hunter(Char)

    Yeah Kent, that's why the transition looks so weird to me.

  • Omar Domenech(dostovel)

    Oh I'm going to watch that trailer right now

  • n647

    oh I see, mustcheck the venomtraielr then I guess to see that kent

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There comes a time in every digital artist’s life when they realize...sometimes it’s ok to download supplemental material rather than create it from scratch. So many situations come to mind:

  • a photo-sourced texture to fill the background behind your character
  • a stock image to fill a digital picture frame in your arch viz render
  • 3D models for a game you’re prototyping
  • a music track to accompany your demo reel
  • many more

The reality is it's very common to need and use existing material to supplement your own work. Today Kent is discussing where to find free resources (including 3D models, images, music) and how to properly use them; both legally and in a way that makes the world a better place (attribution).