• Char Hunter(Char)

    hey ya silent 😃

  • Kent Trammell(theluthier)

    Yes indeed

  • silentheart00

    Hey hey.

  • Omar Domenech(dostovel)

    Small small degree of management is always good

  • Kent Trammell(theluthier)

    Certainly the most I've ever had in my career thus far

  • Kent Trammell(theluthier)

    Yes Omar - the biggest reason I joined CGC: creative freedom (to a degree)

  • Char Hunter(Char)

    Omar I feel ya.

  • Omar Domenech(dostovel)

    You mostly get to do your thing on CG Cookie , right Kent?

  • Char Hunter(Char)

    Noooo Kent, that's a very good topic. Gets confusing sometimes working with others works.

  • Kent Trammell(theluthier)

    Oh yeah - super important. Just not flashy

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There comes a time in every digital artist’s life when they realize...sometimes it’s ok to download supplemental material rather than create it from scratch. So many situations come to mind:

  • a photo-sourced texture to fill the background behind your character
  • a stock image to fill a digital picture frame in your arch viz render
  • 3D models for a game you’re prototyping
  • a music track to accompany your demo reel
  • many more

The reality is it's very common to need and use existing material to supplement your own work. Today Kent is discussing where to find free resources (including 3D models, images, music) and how to properly use them; both legally and in a way that makes the world a better place (attribution).