• Omar Domenech(dostovel)

    I was already thinking of a Darth Vader helmet for it

  • Kent Trammell(theluthier)

    Speaking of 3rd party material - I tried to find a CC one from youtube but couldn't find one I liked. I may try to set one up in Blender and render it out

  • Omar Domenech(dostovel)

    Oh why did the black one had to be more expensive

  • Char Hunter(Char)

    I've had the Aeramax and Hunter Brands. https://www.amazon.com/gp/product/B00D8Y1YLE/ref=oh_aui_search_detailpage?ie=UTF8&psc=1 . I can't tell you in degrees lol but they do help with dust and allergens. I can tell when the filter gets clogged. My allergies get a bit worse.

  • Omar Domenech(dostovel)

    Like a bomb?

  • silentheart00

    Yes, yes you do, Kent lol

  • Tishard Nathaniel(sickelo)

    I made it yay

  • silentheart00

    Hey Wilco!

  • Kent Trammell(theluthier)

    People. I really need to get a countdown timer

  • Jake Korosi(jakeblended)

    Heya there Wilco

Get instant access to this Live Stream.

There comes a time in every digital artist’s life when they realize...sometimes it’s ok to download supplemental material rather than create it from scratch. So many situations come to mind:

  • a photo-sourced texture to fill the background behind your character
  • a stock image to fill a digital picture frame in your arch viz render
  • 3D models for a game you’re prototyping
  • a music track to accompany your demo reel
  • many more

The reality is it's very common to need and use existing material to supplement your own work. Today Kent is discussing where to find free resources (including 3D models, images, music) and how to properly use them; both legally and in a way that makes the world a better place (attribution).