• p
    Paul Haynes(paulhaynes1955)

    Gotta go. I'll watch the vid later ... hoping you post it :)

  • silentheart00

    Works in public domain are a free for all. That's why it's the public domain.

  • Piotr BrzostyĹ„ski(brzostek)

    Hi Yannis

  • n647

    oh this came to mind, felix the cat (first shorts) is going to public domain next year, what about works in public domain

  • galledark (galledark)

    Hey i'm late ! :)

  • Piotr BrzostyĹ„ski(brzostek)

    There are assets made for commercial use, so I don't think it is forbidden

  • Char Hunter(Char)

    Cool

  • Omar Domenech(dostovel)

    QUESTION: is using purchased assets strictly forbidden in studios? Do they have to make ALL assets? or do they purchase stuffs in time crunches?

  • Omar Domenech(dostovel)

    I think it was an Uncharted 4 art in Assassins Creed

  • Omar Domenech(dostovel)

    Yes, that was the case

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There comes a time in every digital artist’s life when they realize...sometimes it’s ok to download supplemental material rather than create it from scratch. So many situations come to mind:

  • a photo-sourced texture to fill the background behind your character
  • a stock image to fill a digital picture frame in your arch viz render
  • 3D models for a game you’re prototyping
  • a music track to accompany your demo reel
  • many more

The reality is it's very common to need and use existing material to supplement your own work. Today Kent is discussing where to find free resources (including 3D models, images, music) and how to properly use them; both legally and in a way that makes the world a better place (attribution).