• Pavel Mazanik(nekronavt)

    nope...

  • Pavel Mazanik(nekronavt)

    [question] Am I doing it right?

  • Kent Trammell(theluthier)

    I will answer when starting the stream and it will be a good example/test of that working

  • silentheart00

    Oh dear. Now we're thinking with [Q]

  • Kent Trammell(theluthier)

    mmalhomsi Would you mind asking that same question below the description in the "official questions" section?

  • Matthew Ullrey(ullreym)

    jakeblended I [Q] your seriousness in all this.

  • Jake Korosi(jakeblended)

    Fun times

  • Pavel Mazanik(nekronavt)

    Oh, dat KOTOR memories

  • Jake Korosi(jakeblended)
  • Jake Korosi(jakeblended)

    We'd all be talking like HK-47

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Finishing the sled project

After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.

Materials Rendering