Finishing the sled project
After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.
Damn that Picasso
Ha ha. I just had to quit and reload the page.
We discovered another bug, if you write Picasso the chat goes haywire
Or everyone is just quiet
It is, a little
The chat is laggy
If I knew Picasso, I would buy myself a grey guitar.
I think it should be a requisite to be eating a cookie while the class is live streaming
I can't paint like Picasso
Don't eat them all before the stream though - that's like eating all the popcorn before the movie actually starts