• Matthew Ullrey(ullreym)

    a little laggy

  • Kent Trammell(theluthier)

    Is chat laggy for you all?

  • Kent Trammell(theluthier)

    Ok food is consumed - I'm ready to do this thing

  • Jake Korosi(jakeblended)

    Hey there Christina

  • Christina McKay(chrismckay)

    Good evening from Germany, guys

  • Omar Domenech(dostovel)

    Unless it will break the chat, then don't

  • Omar Domenech(dostovel)

    Really, hit me with a link

  • Matthew Ullrey(ullreym)

    What I meant was that the painting is in the CG Cookie Gallery.

  • Omar Domenech(dostovel)

    The Picasso Virus

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Finishing the sled project

After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.

Materials Rendering