Finishing the sled project
After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.
Heya, Miranda, heya, Aaron
[Q] Does the question tag still work though?
Heya Aaron, heya Miranda!
Ok urls seem back to normal. I'll start the stream countdown
Your URL did not link, Kent. Success?
Made it!!!
Heya guys
Hey there Wes!
https://cgcookie.com/learn-blender
sorry fam, testing the auto-hyperlinkning. reverted deploy is supposed to be live any minute