• Kent Trammell(theluthier)

    What a great show that was, Omar! I think that show taught me the core concepts of humor

  • Jake Korosi(jakeblended)

    Yes I'm not lagging at all anymore, thanks Nick!

  • Omar Domenech(dostovel)

    Yes! 2 points, take that Whos Line is it Anyway

  • Aaron Rudderham(thecabbagedetective)

    nekronavt Damit I completely forgot about that, thanks for the reminder.

  • s
    smurfmier1985

    Thanks Nick :)

  • Aaron Rudderham(thecabbagedetective)

    @theluthier Yeah but that's not the chat's fault, it's 'cause I'm rendering something very intensive atm.

  • Omar Domenech(dostovel)

    This is like being conscious during a doctor operation

  • Pavel Mazanik(nekronavt)

    thecabbagedetective mind the optix denoiser, I mentioned on discord. Remember, that you can denoise already rendered image

  • Kent Trammell(theluthier)

    thecabbagedetective you mean in chat you're waiting 3 seconds when clicking?

  • s
    smurfmier1985

    [Q] this is cool!

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Finishing the sled project

After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.

Materials Rendering