Finishing the sled project
After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.
😂
Yeah, I'm taking this course long enough xD
Why thank you, silent. *He says as he remembers starting without sound enabled last week*
Hi spikey
Hello everyone who's just joining :)
now we are along for the ride :)
Seems like everyone is taking that course! Except me 😛
Kent has gained so much experience.
Heh, yeah, I'm in that course, too.
Hi, all!