Finishing the sled project
After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.
You're doing some data leak :D
omg my headphones where not pluged :D
Those emails on bottom xD
Heya Wilco
hey Wilco
Time warp, dude.
i have no sound
Hi everybody. A bit late :)
Sorry 1 min I think
I'm really looking forward to learning some overall principles.