Finishing the sled project
After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.
About 30 seconds delay
Sound is good here.
I hear ya
Lol dragonice
Doxxed x_X
I have sound
Open a third tab with the chat and lets go Limbo
Wilco!
There's sound here dragonice maybe refresh the page?
Damn, Doxxed lmao