• s
    smurfmier1985

    Lol you hear it sooner Jake 😛

  • Aaron Rudderham(thecabbagedetective)

    Cycles is my best friend.

  • Pavel Mazanik(nekronavt)

    I heard from guys, who did VFX using UDIM a lot. It's painted in Mari mostly. Don't know if it's supported in blender, but I believe that there is addons for it

  • s
    smurfmier1985

    YES!!!

  • silentheart00

    Eevee!

  • Jake Korosi(jakeblended)

    EEVEE!

  • concrescence

    anyways

  • concrescence

    or do they just model a game charecter?

  • Pavel Mazanik(nekronavt)

    [Q] Isn't UDIMs are fore such dense details?

  • m
    malhomsi

    thank u Kent

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Finishing the sled project

After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.

Materials Rendering