• Aaron Rudderham(thecabbagedetective)

    8 hours goddamn

  • Jake Korosi(jakeblended)

    The 2.8 devs have done a decent job of equalizing materials and lighting between Eevee and Cycles. Not everything works of course, but it's becoming easier to switch between the engines without having to redo materials much

  • s
    smurfmier1985

    YES! Lampel a course is on my to do list for sure!!!!! 😃😃😃

  • concrescence

    um, I mean of course nvm.

  • silentheart00

    Hello!

  • Irinel Alexandru Radut(irinel0790)

    Hello, a bit late i guess.

  • concrescence

    are we gonna use the node editor?

  • Pavel Mazanik(nekronavt)

    I think EEVEE will be enough for this kind of render

  • spikeyxxx

    Here CGCookie is about 30 seconds behind Youtube

  • c
    Wilco Wilbrink(carrotnl)

    whoooh

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Finishing the sled project

After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.

Materials Rendering