Finishing the sled project
After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.
Ugh, Maya and her legacy issues.
YES Omar!
lol omar
Yes, Omar.
Lets ask Nick for a [SAVE] Sticker
Maya is.... its own beast lol.
autosave rules!
Pray to our Lord and Saviour, Ton Roosendaal
Thank you, Blender!
NOOOOOOO! I've only had blender crash Twice!
I hate Maya.....