Finishing the sled project
After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.
Sculpties ^_^
I know I've seen it recently in the Modeling flow.
monster course? which one is that Silent?
Or the Art of Sculpting.
I think it's the monster course?
One of the fundamentals I think.
I vaguely remember that.
Older stream I think?
😂
hello Wilco :)