• Aaron Rudderham(thecabbagedetective)

    [ Q ] without spaces

  • s
    smurfmier1985

    ehm, it's: [ Q ]

  • Jake Korosi(jakeblended)

    You can set the noodle curving by going to Preferences > Themes > Node Editor and down to Noodle Curving at the bottom

  • s
    smurfmier1985

    yukino, use: [Q]

  • concrescence

    right

  • s
    smurfmier1985

    to get it right

  • concrescence

    the texture is realistic

  • p
    John Sanderson(procyonlotor)

    so the texture will display properly

  • s
    smurfmier1985

    to get the grain of the wood

  • concrescence

    it need to be oriented in a way that

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Finishing the sled project

After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.

Materials Rendering