Finishing the sled project
After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.
Probably Art of Sculpting, because I haven't done creature modeling course, unless it's in multiple.
🚨🚨
SAVE POLICE :D is here :D
Thank you Pavel!
**save
@theluthier this video
https://cgcookie.com/lesson/retopologizing-the-mouth-cavity
after 20 minute
muhahahaha
Damnit you beat me to it.
lol Aaron :)
without the spaces yukino