• y
    yukino hatake(yukinoh1989)

    top 10 members ?

  • y
    yukino hatake(yukinoh1989)

    still have so much to learn about shading

  • silentheart00

    Uh oh, better kick it up a notch lol

  • s
    smurfmier1985

    Thanks! Yeah I'm on your tail 😛

  • silentheart00

    Congrats, Miranda, you broke into the top 10 members!

  • s
    smurfmier1985

    makes sense, since you seem to like the scultping John :)

  • p
    John Sanderson(procyonlotor)

    I just did the sculpting part, but I watched through the rest of it, skimming parts.

  • silentheart00

    yyukinoh1989 You don't strictly need to use the Principle shader. You can still make a whole network from scratch.

  • s
    smurfmier1985

    I have seen the lighting chapter of the creature course, not the rest

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Finishing the sled project

After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.

Materials Rendering